Corrections reliées aux détections PEQ1 & PEQ2
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@@ -144,7 +144,7 @@ unsigned int CSimulationScenario::CreateScenario()
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//// MR
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InsertNewStep(STEP_ACTION_REGISTER_ZT1_ITI,300);
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// InsertNewStep(STEP_ACTION_REGISTER_ZT1_ITI,300);
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InsertNewStep(STEP_ACTION_OCCUPY_ZT1_APPROACH,300);
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InsertNewStep(STEP_ACTION_OCCUPY_ZT1,300);
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@@ -163,7 +163,7 @@ unsigned int CSimulationScenario::CreateScenario()
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InsertNewStep(STEP_ACTION_DEACTIVATE_PGE,0);
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//FN DETECTION
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// if(bogie != 5 && bogie != 8 && bogie != 3)
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if(bogie != 5 && bogie != 8 && bogie != 3)
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InsertNewStep(STEP_ACTION_ACTIVATE_FN,0);
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InsertNewStep(STEP_ACTION_ACTIVATE_S1,SENSOR_DELAY);
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@@ -175,7 +175,7 @@ unsigned int CSimulationScenario::CreateScenario()
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// InsertNewStep(STEP_ACTION_ACTIVATE_PPI,0);
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//FN DETECTION
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// if(bogie != 5 && bogie != 8 && bogie != 3)
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if(bogie != 5 && bogie != 8 && bogie != 3)
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InsertNewStep(STEP_ACTION_DEACTIVATE_FN,0);
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// InsertNewStep(STEP_ACTION_ACTIVATE_S2,SENSOR_DELAY);
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@@ -197,7 +197,7 @@ unsigned int CSimulationScenario::CreateScenario()
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}
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InsertNewStep(STEP_ACTION_DESTROY_ZT1_ITI,800);
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// InsertNewStep(STEP_ACTION_DESTROY_ZT1_ITI,800);
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InsertNewStep(STEP_ACTION_FREE_ZT1,800);
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