#include "LEDAnimator.h" CLEDAnimator::CLEDAnimator(QObject *parent) : QObject(parent) { mAnimationRefreshTimer = new QTimer(); mAnimationRefreshTimer->setSingleShot(false); mAnimationRefreshTimer->setInterval(ANIMATION_REFRESH_TIMEOUT); connect(mAnimationRefreshTimer,SIGNAL(timeout()),this,SLOT(AnimationTimerExipired())); } void CLEDAnimator::AnimationTimerExipired() { }