add ui_ files to index
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ui_SprinklerDeviceGuiItem.h
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72
ui_SprinklerDeviceGuiItem.h
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/********************************************************************************
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** Form generated from reading UI file 'SprinklerDeviceGuiItem.ui'
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**
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** Created by: Qt User Interface Compiler version 5.5.0
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**
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** WARNING! All changes made in this file will be lost when recompiling UI file!
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********************************************************************************/
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#ifndef UI_SPRINKLERDEVICEGUIITEM_H
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#define UI_SPRINKLERDEVICEGUIITEM_H
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#include <QtCore/QVariant>
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#include <QtWidgets/QAction>
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QButtonGroup>
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#include <QtWidgets/QHeaderView>
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#include <QtWidgets/QLabel>
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#include <QtWidgets/QPushButton>
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#include <QtWidgets/QWidget>
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QT_BEGIN_NAMESPACE
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class Ui_CSprinklerDeviceGuiItem
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{
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public:
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QLabel *SprinklerAddress;
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QLabel *SprinklerFlowSpeed;
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QLabel *label;
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QPushButton *pushButton;
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void setupUi(QWidget *CSprinklerDeviceGuiItem)
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{
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if (CSprinklerDeviceGuiItem->objectName().isEmpty())
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CSprinklerDeviceGuiItem->setObjectName(QStringLiteral("CSprinklerDeviceGuiItem"));
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CSprinklerDeviceGuiItem->resize(540, 399);
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SprinklerAddress = new QLabel(CSprinklerDeviceGuiItem);
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SprinklerAddress->setObjectName(QStringLiteral("SprinklerAddress"));
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SprinklerAddress->setGeometry(QRect(20, 10, 101, 41));
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SprinklerFlowSpeed = new QLabel(CSprinklerDeviceGuiItem);
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SprinklerFlowSpeed->setObjectName(QStringLiteral("SprinklerFlowSpeed"));
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SprinklerFlowSpeed->setGeometry(QRect(20, 50, 131, 41));
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label = new QLabel(CSprinklerDeviceGuiItem);
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label->setObjectName(QStringLiteral("label"));
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label->setGeometry(QRect(30, 100, 54, 17));
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pushButton = new QPushButton(CSprinklerDeviceGuiItem);
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pushButton->setObjectName(QStringLiteral("pushButton"));
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pushButton->setGeometry(QRect(220, 20, 80, 25));
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pushButton->setCheckable(true);
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retranslateUi(CSprinklerDeviceGuiItem);
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QMetaObject::connectSlotsByName(CSprinklerDeviceGuiItem);
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} // setupUi
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void retranslateUi(QWidget *CSprinklerDeviceGuiItem)
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{
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CSprinklerDeviceGuiItem->setWindowTitle(QApplication::translate("CSprinklerDeviceGuiItem", "Form", 0));
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SprinklerAddress->setText(QApplication::translate("CSprinklerDeviceGuiItem", "Address : ", 0));
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SprinklerFlowSpeed->setText(QApplication::translate("CSprinklerDeviceGuiItem", "Flow speed :", 0));
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label->setText(QApplication::translate("CSprinklerDeviceGuiItem", "State : ", 0));
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pushButton->setText(QApplication::translate("CSprinklerDeviceGuiItem", "PushButton", 0));
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} // retranslateUi
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};
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namespace Ui {
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class CSprinklerDeviceGuiItem: public Ui_CSprinklerDeviceGuiItem {};
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} // namespace Ui
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QT_END_NAMESPACE
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#endif // UI_SPRINKLERDEVICEGUIITEM_H
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55
ui_SprinklerGui.h
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55
ui_SprinklerGui.h
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/********************************************************************************
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** Form generated from reading UI file 'SprinklerGui.ui'
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**
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** Created by: Qt User Interface Compiler version 5.5.0
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**
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** WARNING! All changes made in this file will be lost when recompiling UI file!
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********************************************************************************/
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#ifndef UI_SPRINKLERGUI_H
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#define UI_SPRINKLERGUI_H
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#include <QtCore/QVariant>
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#include <QtWidgets/QAction>
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QButtonGroup>
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#include <QtWidgets/QHeaderView>
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#include <QtWidgets/QLabel>
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#include <QtWidgets/QWidget>
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QT_BEGIN_NAMESPACE
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class Ui_CSprinklerGui
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{
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public:
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QLabel *label;
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void setupUi(QWidget *CSprinklerGui)
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{
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if (CSprinklerGui->objectName().isEmpty())
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CSprinklerGui->setObjectName(QStringLiteral("CSprinklerGui"));
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CSprinklerGui->resize(1047, 560);
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label = new QLabel(CSprinklerGui);
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label->setObjectName(QStringLiteral("label"));
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label->setGeometry(QRect(0, -10, 201, 51));
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retranslateUi(CSprinklerGui);
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QMetaObject::connectSlotsByName(CSprinklerGui);
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} // setupUi
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void retranslateUi(QWidget *CSprinklerGui)
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{
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CSprinklerGui->setWindowTitle(QApplication::translate("CSprinklerGui", "Form", 0));
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label->setText(QApplication::translate("CSprinklerGui", "Sprinklers network", 0));
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} // retranslateUi
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};
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namespace Ui {
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class CSprinklerGui: public Ui_CSprinklerGui {};
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} // namespace Ui
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QT_END_NAMESPACE
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#endif // UI_SPRINKLERGUI_H
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