#ifndef SPRINKLERDEVICE_H #define SPRINKLERDEVICE_H #include "GlobalDefine.h" #include "NetworkDevice.h" #include typedef enum eSprinklerState { SPRINKLER_OFF_STATE = 0, SPRINKLER_ON_STATE, SPRINKLER_UNKNOWN_STATE }SprinklerState; class CSprinklerMgr; class CSprinklerDevice: public QObject, public CNetworkDevice { Q_OBJECT public: CSprinklerDevice(int Address, CAbstractNetworkCommIF *NetworkInterface, CSprinklerMgr *SprinklerMgr); virtual ~CSprinklerDevice(); virtual int NewDeviceFrameReceived(int DeviceID, int DeviceAddress, int MessageID, int DataSize, QByteArray Data); SprinklerState GetSprinklerState(); unsigned short mFlowMeter; CSprinklerMgr *mSprinklerMgr; QTimer *mSprinklerStatusTimer; SprinklerState mSprinklerState; public slots: void StatusTimerExpired(); }; #endif // SPRINKLERDEVICE_H