#include "define.h" #include "LedLightCtrl.h" #include "PWMCtrl.h" int LedLightBrightness = 10; int LedLightState = LED_LIGHT_ON; void LedLightDecrease() { if(LedLightState == LED_LIGHT_OFF) return; LedLightDim(LED_LIGHT_TICK_STEP); } void LedLightDim(int Percent) { if(LedLightState == LED_LIGHT_OFF) return; LedLightBrightness -= Percent; if(LedLightBrightness < LED_LIGHT_MIN_DIM_VAL) { LedLightBrightness = LED_LIGHT_MIN_DIM_VAL; } PWMSetValue(LedLightBrightness); } void LedLightBright(int Percent) { if(LedLightState == LED_LIGHT_OFF) return; LedLightBrightness += Percent; if(LedLightBrightness >= 100) { LedLightBrightness = 100; } PWMSetValue(LedLightBrightness); } void LedLightIncrease() { if(LedLightState == LED_LIGHT_OFF) return; LedLightBright(LED_LIGHT_TICK_STEP); } void LedLightSet(int Percent) { if(Percent < 0) Percent = 0; if(Percent > 100) Percent = 100; LedLightBrightness = Percent; PWMSetValue(LedLightBrightness); } void TurnLedLightON() { LedLightState = LED_LIGHT_ON; PWMSetValue(LedLightBrightness); } void TurnLedLightOFF() { LedLightState = LED_LIGHT_OFF; PWMSetValue(0); } void LedLightONOFFBtnPressed() { if(LedLightState == LED_LIGHT_ON) { TurnLedLightOFF(); } else { TurnLedLightON(); } } int GetLedLightBrightness() { return LedLightBrightness; } int GetLedLightState() { return LedLightState; }