This commit is contained in:
jfmartel 2025-02-23 18:13:27 -05:00
parent 996ae29eed
commit 6518b99101
5 changed files with 3398 additions and 3487 deletions

View File

@ -275,32 +275,11 @@ int AudioConsoleVolumeUp(int Zone)
{ {
case AUDIO_CONSOLE_SALON_ZONE: case AUDIO_CONSOLE_SALON_ZONE:
{ {
// if(mMainZoneStatus.MainVolume == AUDIO_CONSOLE_MAX_VOLUME)
// return RET_OK;
//
// mMainZoneStatus.MainVolume += AUDIO_CONSOLE_VOLUME_INCREMENT;
// if(mMainZoneStatus.MainVolume > AUDIO_CONSOLE_MAX_VOLUME)
// {
// mMainZoneStatus.MainVolume =AUDIO_CONSOLE_MAX_VOLUME;
// }
// SendMainVolumeToMaster();
SendIncrementMainVolume(true); SendIncrementMainVolume(true);
break; break;
} }
case AUDIO_CONSOLE_CUISINE_ZONE: case AUDIO_CONSOLE_CUISINE_ZONE:
{ {
// if(mZone2Status.MainVolume == AUDIO_CONSOLE_MAX_VOLUME)
// {
// return RET_OK;
// }
//
// mZone2Status.MainVolume += AUDIO_CONSOLE_VOLUME_INCREMENT;
// if(mZone2Status.MainVolume > AUDIO_CONSOLE_MAX_VOLUME)
// {
// mZone2Status.MainVolume = AUDIO_CONSOLE_MAX_VOLUME;
// }
// SendZone2VolumeToMaster();
SendIncrementZ2Volume(true); SendIncrementZ2Volume(true);
break; break;
} }
@ -316,39 +295,11 @@ int AudioConsoleVolumeDown(int Zone)
case AUDIO_CONSOLE_SALON_ZONE: case AUDIO_CONSOLE_SALON_ZONE:
{ {
// if(mMainZoneStatus.MainVolume == 0)
// {
// return RET_OK;
// }
//
// if(mMainZoneStatus.MainVolume <= AUDIO_CONSOLE_VOLUME_INCREMENT)
// {
// mMainZoneStatus.MainVolume = 0;
// }
// else
// {
// mMainZoneStatus.MainVolume -= AUDIO_CONSOLE_VOLUME_INCREMENT;
// }
// SendMainVolumeToMaster();
SendIncrementMainVolume(false); SendIncrementMainVolume(false);
break; break;
} }
case AUDIO_CONSOLE_CUISINE_ZONE: case AUDIO_CONSOLE_CUISINE_ZONE:
{ {
// if(mZone2Status.MainVolume == 0)
// {
// return RET_OK;
// }
//
// if(mZone2Status.MainVolume <= AUDIO_CONSOLE_VOLUME_INCREMENT)
// {
// mZone2Status.MainVolume = 0;
// }
// else
// {
// mZone2Status.MainVolume -= AUDIO_CONSOLE_VOLUME_INCREMENT;
// }
//// SendZone2VolumeToMaster();
SendIncrementZ2Volume(false); SendIncrementZ2Volume(false);
break; break;
} }

View File

@ -33,18 +33,6 @@ void AudioConsoleLedMgrTick()
{ {
if(IsTimerExpired(LED_EFFECT_TIMER) == true) //Reuse pushbutton timer :) if(IsTimerExpired(LED_EFFECT_TIMER) == true) //Reuse pushbutton timer :)
{ {
// if(mLinkZ2LEDDimmer.BreathEffect == true && mLinkZ2LEDDimmer.IsON == true)
// {
// mLinkZ2LEDDimmer.ONPeriod += DimmerSlope;
// if(mLinkZ2LEDDimmer.ONPeriod >= mLinkZ2LEDDimmer.TotalPeriod)
// {
// DimmerSlope = -5;
// mLinkZ2LEDDimmer.ONPeriod = mLinkZ2LEDDimmer.TotalPeriod - 5;
// }
// else if(mLinkZ2LEDDimmer.ONPeriod <= 5)
// mLinkZ2LEDDimmer.ONPeriod = DimmerSlope = 5;
// }
int i; int i;
for(i = 0; i < AUDIO_CONSOLE_NB_LED; i++) for(i = 0; i < AUDIO_CONSOLE_NB_LED; i++)
{ {
@ -65,18 +53,6 @@ void AudioConsoleLedMgrTick()
TimerStart(LED_EFFECT_TIMER,LED_EFFECT_TIMEOUT); TimerStart(LED_EFFECT_TIMER,LED_EFFECT_TIMEOUT);
} }
// if(mLinkZ2LEDDimmer.IsON)
// {
// if(mLinkZ2LEDDimmer.Counter++ >= mLinkZ2LEDDimmer.ONPeriod)
// {
// AUDIO_CONSOLE_LINK_Z2_STATUS_LED = LED_OFF;
// if(mLinkZ2LEDDimmer.Counter >= mLinkZ2LEDDimmer.TotalPeriod)
// {
// AUDIO_CONSOLE_LINK_Z2_STATUS_LED = LED_ON;
// mLinkZ2LEDDimmer.Counter = 0;
// }
// }
// }
int i; int i;
for(i = 0; i < AUDIO_CONSOLE_NB_LED; i++) for(i = 0; i < AUDIO_CONSOLE_NB_LED; i++)
{ {
@ -102,38 +78,28 @@ int UpdatePushButtonLEDs(AVReceiverStatus_t *MainZoneStatus, AVReceiverStatus_t*
if(MainZoneStatus->MainPwrStatus == true) if(MainZoneStatus->MainPwrStatus == true)
{ {
LedMgrSetLED(AUDIO_CONSOLE_MAIN_PWR_LED,true,100,false); LedMgrSetLED(AUDIO_CONSOLE_MAIN_PWR_LED,true,100,false);
// AUDIO_CONSOLE_MAIN_PWR_STATUS_LED = LED_ON;
} }
else else
{ {
LedMgrSetLED(AUDIO_CONSOLE_MAIN_PWR_LED,false,100,false); LedMgrSetLED(AUDIO_CONSOLE_MAIN_PWR_LED,false,100,false);
// AUDIO_CONSOLE_MAIN_PWR_STATUS_LED = LED_OFF;
} }
if(Z2Status->MainPwrStatus == true) if(Z2Status->MainPwrStatus == true)
{ {
LedMgrSetLED(AUDIO_CONSOLE_Z2_PWR_LED,true,100,false); LedMgrSetLED(AUDIO_CONSOLE_Z2_PWR_LED,true,100,false);
// AUDIO_CONSOLE_ZONE2_PWR_STATUS_LED = LED_ON;
} }
else else
{ {
LedMgrSetLED(AUDIO_CONSOLE_Z2_PWR_LED,false,100,false); LedMgrSetLED(AUDIO_CONSOLE_Z2_PWR_LED,false,100,false);
// AUDIO_CONSOLE_ZONE2_PWR_STATUS_LED = LED_OFF;
} }
if(MainZoneStatus->SyncZones == true) if(MainZoneStatus->SyncZones == true)
{ {
LedMgrSetLED(AUDIO_CONSOLE_SYNC_Z2_LED,true,100,true); LedMgrSetLED(AUDIO_CONSOLE_SYNC_Z2_LED,true,100,false);
// AUDIO_CONSOLE_LINK_Z2_STATUS_LED = LED_ON;
// mLinkZ2LEDDimmer.IsON = true;
// mLinkZ2LEDDimmer.Counter = 0;
} }
else else
{ {
LedMgrSetLED(AUDIO_CONSOLE_SYNC_Z2_LED,false,100,false); LedMgrSetLED(AUDIO_CONSOLE_SYNC_Z2_LED,false,100,false);
// AUDIO_CONSOLE_LINK_Z2_STATUS_LED = LED_OFF;
// mLinkZ2LEDDimmer.IsON = false;
} }
return RET_OK; return RET_OK;
@ -278,14 +244,10 @@ int TurnOFF(int LedID)
int LedMgrShowOfflineMode(bool Offline) int LedMgrShowOfflineMode(bool Offline)
{ {
int i = 0; int i = 0;
bool ON = true;
if(Offline == true)
{
ON = false;
}
for(i = 0; i < AUDIO_CONSOLE_NB_LED; i++) for(i = 0; i < AUDIO_CONSOLE_NB_LED; i++)
{ {
LedMgrSetLED(i,ON,100,true); LedMgrSetLED(i,Offline,100,true);
} }
} }